![]() Games were challenging and so darn fun you didn't mind replaying the same level over and over again all day. I grew up in the Super Nintendo and Sega Genesis era - an era where every gaming experience was new, different, and full of discovery. Does it need more enemies? Have an idea for a new level? Is it too hard? Every suggestion will be taken into consideration, and the players will shape and mold the game throughout development. The community will decide the outcome of the final game.
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